12-1-2019
A bunch of improvements have been made to the character sheet. It no longer lists all the sections at once - users now view one section at a time, preventing information overload. Although it might require more clicks, I think the tradeoff is worth it. In the future I might restore the option to view everything at once.
A bunch of content updates have also been made to the Items section - notably rounding out the rest of the weapons, armor, and finally including food/drink prices. Regular miscellaneous items still need to be compiled into a list, but that's alright.
31-12-2018
Last update before 2019 rolls in! I've added a couple of features since the last blog entry:
- Bestiary with search functionality
- Scaling sidebar of important sections
- Content updates for items
- New font (Cinzel)
8-11-2018
Got the dynamic tables up and running on the items page. I think it's pretty project-agnostic, so it could be used in other sites without too much modification.
I've got to change my .csv files into JSON objects, but there are plenty of online converters to do that for me.
3-11-2018
Started this changelog properly. So far, the site's got:
- About 2/3rds of the core rulebook, not counting any items/perks
- The character sheet content done
- A single table of one-handed weapons for players/NPCs to use
The site has a pretty 90's feel to it right now, except not a commercial 90's feel, but the academic feel. It's like a university course's website that has the syllabus, down to the bland white background and Times New Roman.